CS2D 1.0.0.2 Pre realease!
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Nighthawk
Inferno
zAzz
masterhand1000
Frªncis
9 posters
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CS2D 1.0.0.2 Pre realease!
Yay, DC will do another update and it's glorious and awesome!
He putted a download link for the Pre Realease.
http://unrealsoftware.de/forum_posts.php?post=400268&l#jl
ADDED New super awesome advanced radar with included mini map
ADDED Command setteamscores tscore ctscore (sets the team scores for Ts and CTs)
ADDED Command sv_soundpos soundfile x y player (plays a sound at a certain position and, if provided, a certain player)
ADDED Image wiggling (player images with X >= 2 wiggle with the player, if enabled on the client side)
ADDED Lua image modes 4 (background image, covered by everything, including floor tiles) and 233-264 (background image following player)
ADDED Commands setbackground, setbackgroundscroll and setbackgroundtiles (set map background image, its scrolling speed and scrolling-as-tiles mode)
ADDED New "spectating" property to Lua function player and new "specswitch" Lua hook
ADDED Clientdata mode 4 will now also return an SHA256 checksum of the requested file (empty string if file is outside gfx/ or sfx/)
ADDED Lua functions checksumfile and checksumstring (get SHA256 checksum of file or string)
ADDED Main menu music (sfx/menu.ogg)
ADDED Round-by-round reloading for shotguns ("_roundin.wav" files for custom reload sounds)
ADDED Lua hook "shutdown" (on server shutdown)
ADDED Lua functions io.enumdir (iterate over all files in a given directory) and io.isdir (check if a given path points to a directory)
ADDED Command sv_forcelight to force advanced lighting to be enabled for all clients
ADDED Command sv_daylighttime to change the time influencing the day light
ADDED More resolutions added to Launcher.exe
ADDED Info_RadarIcon entity which allows to place icons for the advanced radar on the map
ADDED Some new settings for Env_Room, Env_Light and Env_LightStripe
ADDED Day light time setting for maps in map editor
ADDED Light effect for molotov cocktail fire
ADDED Serverlist now has a light column which shows the "force light" setting
ADDED Serverlist status icons are now animated and more fancy
ADDED Modding support (see mods/Readme.txt)
ADDED Editor map export opens CS2D folder for easier access to mapexport.png
He putted a download link for the Pre Realease.
http://unrealsoftware.de/forum_posts.php?post=400268&l#jl
ADDED New super awesome advanced radar with included mini map
ADDED Command setteamscores tscore ctscore (sets the team scores for Ts and CTs)
ADDED Command sv_soundpos soundfile x y player (plays a sound at a certain position and, if provided, a certain player)
ADDED Image wiggling (player images with X >= 2 wiggle with the player, if enabled on the client side)
ADDED Lua image modes 4 (background image, covered by everything, including floor tiles) and 233-264 (background image following player)
ADDED Commands setbackground, setbackgroundscroll and setbackgroundtiles (set map background image, its scrolling speed and scrolling-as-tiles mode)
ADDED New "spectating" property to Lua function player and new "specswitch" Lua hook
ADDED Clientdata mode 4 will now also return an SHA256 checksum of the requested file (empty string if file is outside gfx/ or sfx/)
ADDED Lua functions checksumfile and checksumstring (get SHA256 checksum of file or string)
ADDED Main menu music (sfx/menu.ogg)
ADDED Round-by-round reloading for shotguns ("_roundin.wav" files for custom reload sounds)
ADDED Lua hook "shutdown" (on server shutdown)
ADDED Lua functions io.enumdir (iterate over all files in a given directory) and io.isdir (check if a given path points to a directory)
ADDED Command sv_forcelight to force advanced lighting to be enabled for all clients
ADDED Command sv_daylighttime to change the time influencing the day light
ADDED More resolutions added to Launcher.exe
ADDED Info_RadarIcon entity which allows to place icons for the advanced radar on the map
ADDED Some new settings for Env_Room, Env_Light and Env_LightStripe
ADDED Day light time setting for maps in map editor
ADDED Light effect for molotov cocktail fire
ADDED Serverlist now has a light column which shows the "force light" setting
ADDED Serverlist status icons are now animated and more fancy
ADDED Modding support (see mods/Readme.txt)
ADDED Editor map export opens CS2D folder for easier access to mapexport.png
Re: CS2D 1.0.0.2 Pre realease!
thanks zzzz for the info.
eventually this game will become exactly like csgo
eventually this game will become exactly like csgo
masterhand1000- Site user
- Gender : Posts : 99
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Age : 25
Location : nowhere
Re: CS2D 1.0.0.2 Pre realease!
Minimap radar <3
Inferno- Site user
- Gender : Posts : 1349
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Age : 22
Re: CS2D 1.0.0.2 Pre realease!
Im more hyped about the day/night lightings.
/things to implement in doghouse intensifies/
/things to implement in doghouse intensifies/
Re: CS2D 1.0.0.2 Pre realease!
Good update, but I don't care about anything other that this.ADDED Light effect for molotov cocktail fire
wardog300- Site user
- Gender : Posts : 151
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Age : 32
Location : Earth, Sol
Re: CS2D 1.0.0.2 Pre realease!
Inferno wrote:Minimap radar <3
Yes. I'm excited to play with the new version B)
Re: CS2D 1.0.0.2 Pre realease!
Tested the new Lighting System when I got used to Windows back then. I'd say that it's freaking awesome and I am satisfied with the current / new features. What I wish more is that if DC could port it for Linux platforms too when it becomes an official update (I cry every time if someone underestimates Linux :ugly:).
Re: CS2D 1.0.0.2 Pre realease!
the new lighting and radar is so f**king sick!
Elfing- Site user
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Location : somewhere high up on a cliffside, on a ledge so narrow that there is room only for his two feet - and with the abyss, the ocean, eternal darkness, eternal solitude, eternal storm all around him
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