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A new map aim_beta

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Post by urdnotwrex Sat Nov 03, 2012 7:27 pm

This is map not big for shotgun?
And not bad map..
I like it.

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Post by WinterPwnd^ Sat Nov 03, 2012 8:44 pm

Size of the map is exacly the same as the standart aim_shotgun, with the difference that i dont have leftover black space to make it look small.
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Post by lubo Sun Nov 04, 2012 10:12 am

Let me try to explain why Kenpachi won't upload it.
Because right now the server is pretty well, it's full of players that only play the standart map.
If Kenpachi upload your map he will lose all players and the server will be abandoned.
And as I know from my stay in cs2d people don't like new stuffs they want the same over and over again.

Sorry but this is the truth.

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Post by WinterPwnd^ Sun Nov 04, 2012 2:46 pm

You can't be sure about that players will leave if a new map is added. Adding it to the map cycle if possible will be good as well because they can get the chance to vote which map to play, and giving it a test period could be good as well to see how the players react to the new map etc..
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Post by WinterPwnd^ Mon Nov 12, 2012 1:19 am

bump
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Post by dang Mon Nov 12, 2012 8:01 pm

I like it but a bit big. Rolling Eyes
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Post by Guest Mon Nov 12, 2012 8:28 pm

Then I reply too lol,
Map is good really, but..
lubo wrote:Let me try to explain:
server is pretty well, full of players, only standart map
only standart map - cs2d people don't like new stuffs.
[...]Kenpachi Kenpachi Kenpachi Kenpachi Kenpachi Kenpachi Kenpachi[...]
Sorry but this is the truth.

only standart map, this explains why HC's vote-system removed from script, or why not use there Kirby's script. (the !cm, lol)

I played on another shotgun servers too (really), somewhere a guy edited the map - added "ctf flags", and 8/10 person used speedhack there O_O / the latter thing isn't too important.

The point is, if I'd not be an orthodox zombie, who follows the others, then I would say: Welcome new map!

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Post by WinterPwnd^ Mon Nov 12, 2012 10:46 pm

The map has a no-reload script and the hit scripts (shows damage done to player), so the HC script should work fine i guess.
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