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Super Hero Reborn

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Mew~
DiZiO5
Ring-A-Ding / ParaBolt
Glixable
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yashukiller
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Post by DiZiO5 Tue Jul 21, 2015 8:04 pm

i want ramdom modes.
For example: "OMG LAZUR" "WANNA BUILD A SNOWMAN" (Modes of Doghouse)

Heavy Weapons to levels very high (Minigun,RPG,rocket launcher,granade launcher,molotov,machete,etc...)

engineer: Build Triple turrets (levels high) Build Double turrets (20-50) and the normal turret.
Dracula:Hp per kill (only claw)
Invisible man: Stealth suit + chainsaw

yashukiller wrote:Missions
Good idea,randoms missions every day.
For example:Kill a enemy with awp,capture the flag and win,kill 10 man withoug die.


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Post by DiZiO5 Tue Jul 21, 2015 8:05 pm

DiZiO5 wrote:i want ramdom modes.
For example: "OMG LAZUR" "WANNA BUILD A SNOWMAN" (Modes of Doghouse) i want mode:Gun game (randoms guns and armors) (not laser or green armor)

Heavy Weapons to levels very high (Minigun,RPG,rocket launcher,granade launcher,molotov,machete,etc...)

engineer: Build Triple turrets (levels high) Build Double turrets (20-50) and the normal turret.
Dracula:Hp per kill (only claw)
Invisible man: Stealth suit + chainsaw

Optional:Hats for all
yashukiller wrote:Missions
Good idea,randoms missions every day.
For example:Kill a enemy with awp,capture the flag and win,kill 10 man withoug die.


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Post by simarikano Tue Jul 21, 2015 8:21 pm

DiZiO5 wrote:
DiZiO5 wrote:i want ramdom modes.
For example: "OMG LAZUR" "WANNA BUILD A SNOWMAN" (Modes of Doghouse) i want mode:Gun game (randoms guns and armors) (not laser or green armor)

Heavy Weapons to levels very high (Minigun,RPG,rocket launcher,granade launcher,molotov,machete,etc...)

engineer: Build Triple turrets (levels high) Build Double turrets (20-50) and the normal turret.
Dracula:Hp per kill (only claw)
Invisible man: Stealth suit + chainsaw

Optional:Hats for all
yashukiller wrote:Missions
Good idea,randoms missions every day.
For example:Kill a enemy with awp,capture the flag and win,kill 10 man withoug die.


The double post is real
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Post by gamu5 Tue Jul 21, 2015 8:53 pm

DiZiO5 wrote:
DiZiO5 wrote:i want ramdom modes.
For example: "OMG LAZUR" "WANNA BUILD A SNOWMAN" (Modes of Doghouse) i want mode:Gun game (randoms guns and armors) (not laser or green armor)

Heavy Weapons to levels very high (Minigun,RPG,rocket launcher,granade launcher,molotov,machete,etc...)

engineer: Build Triple turrets (levels high) Build Double turrets (20-50) and the normal turret.
Dracula:Hp per kill (only claw)
Invisible man: Stealth suit + chainsaw

Optional:Hats for all
yashukiller wrote:Missions
Good idea,randoms missions every day.
For example:Kill a enemy with awp,capture the flag and win,kill 10 man withoug die.


x2 is stronk in this 1
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Post by _Yank Tue Jul 21, 2015 11:33 pm

DiZiO5: The server will be running the team deathmatch gamemode so, no support for random rounds. Also, I want innovate without ruining super hero classic gameplay. About the missions thingy, it sounds interesting, will think about it.
And about free hats, there will be a system where players with level 40 or higher can have their own cape (and customize it!). So it would work like cosmetics (hats).
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Post by Mew~ Tue Jul 21, 2015 11:43 pm

_Yank wrote:players with level 40 or higher can have their own cape
so you mean 40 is a high level that it's being rewarded? i think it would be better if it was for the max level or 10~ level around max. although i dont remember how many levels there were.
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Post by DiZiO5 Wed Jul 22, 2015 12:51 am

Sorry for doble post guys,i pressed in edit :/
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Post by _Yank Wed Jul 22, 2015 2:00 am

@Mew: There will be no max level but players will stop gaining points after they've reached level 105.

40 is the level required to unlock the last class so why not ? I mean, the cape system doesn't offer any gameplay advantages, it just gives the player some beauty (just like hats).
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Post by DiZiO5 Wed Jul 22, 2015 2:34 am

_Yank wrote:And about free hats, there will be a system where players with level 40 or higher can have their own cape (and customize it!). So it would work like cosmetics (hats).
custom hat? nah,the people can put offensive hats like PEN*S,Insults and put a photo than deals all the screen.
i prefer the hats of Fws servers.
if you want to do the "custom hats" idea,first the people must show the hat to mods and they will say yes or no.
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Post by _Yank Wed Jul 22, 2015 6:42 pm

DiZiO, the cape system wont be that advanced lol. The player will be able to only change its color and add some itens on it.
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Post by gamu5 Wed Jul 22, 2015 7:28 pm

_Yank wrote:DiZiO, the cape system wont be that advanced lol. The player will be able to only change its color and add some itens on it.
VisualLua, or just say input of rgb?
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Post by _Yank Wed Jul 22, 2015 10:01 pm

Neither. VisualLua is not much well coded (in my opinion) and unstable (due to CS2D limitations and bugs). RGB Input is too much uncommon and "uncomfortable".

I will be using CS2D default menu system (on a dynamic way). Or maybe will write my own visual lua.
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Post by DiZiO5 Wed Jul 22, 2015 10:03 pm

_Yank wrote:DiZiO, the cape system wont be that advanced lol. The player will be able to only change its color and add some itens on it.
No man,im talking about than the people sends a hat to a mod/admin in PM,and the mod are going to say yes or no.
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Post by _Yank Wed Jul 22, 2015 10:11 pm

And why would they do that if they can "create" their own cape ingame ?
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Post by gamu5 Wed Jul 22, 2015 11:01 pm

Write your own visual lua. It's better than to deal with some bugs hardcoded into engim3m3's mind, which are then transfered to his script.
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Post by _Yank Wed Jul 22, 2015 11:10 pm

I think there's no need for a visual lua. Will probably stick to CS2D menus.
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Post by _Yank Mon Aug 17, 2015 2:36 pm

So I went in vacations for 1 week, returned yesterday.
The script is already ready (although it may have some errors or needs some changes as it stills beta). 

The new big features (capes, new HUD and Rogue hero) aren't included yet, I may release them in a couple of days.
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Post by _Yank Sun Dec 06, 2015 11:05 pm

^ or months hihhihihihihihihi
Well I'm about to start developing the new HUD, any suggestions for it ?
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Post by Nighthawk Mon Dec 07, 2015 6:13 pm

-[IFwsI]- Superhero Reborn (151.80.45.124:40001) is now online!
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Post by Se7en Mon Dec 07, 2015 7:23 pm

my last play is 2013 at least
ill start playing soon if any players
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Post by _Yank Mon Dec 07, 2015 9:22 pm

I can't see the server
BTW can you get me my FTP account back ?
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Post by Se7en Mon Dec 07, 2015 9:46 pm

I cant see it either
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Post by R3b3lli0n Fri Dec 11, 2015 2:35 am

I like this server...i was on the test server and i was wanting to become a mod or VIP for i.
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Post by _Yank Fri Feb 05, 2016 9:45 pm

Is this server still alive ?
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Post by Nighthawk Fri Feb 05, 2016 11:44 pm

Soon
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