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[]The Junglecave - Doghouse Map Submission [accepted]

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[]The Junglecave - Doghouse Map Submission [accepted] I_vote_lcap100%[]The Junglecave - Doghouse Map Submission [accepted] I_vote_rcap 100% 
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[]The Junglecave - Doghouse Map Submission [accepted] Empty []The Junglecave - Doghouse Map Submission [accepted]

Post by piWi. Sun Jul 24, 2016 1:56 pm

Greetings also from piWi!

[]The Junglecave - Doghouse Map Submission [accepted] 5YFumWk

The Junglecave is my map submission for the -[IFwsI]- Doghouse Map Competition.
Mapsize: 70x70
Playable Area: 40x40
Maintiles: unrealsoftware file archiv

Mapexport:
Terrorists's Base:
Counterterrorists' Base:
Bombspot A:
Bombspot B:

Have Fun!

Cheers


Last edited by piWi. on Fri Aug 05, 2016 12:11 am; edited 4 times in total
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Post by Mémories Sun Jul 24, 2016 2:01 pm

Looks like good. Great work.
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Post by Ploggy344 Sun Jul 24, 2016 2:06 pm

good job man. i rate it 10/10 meh
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Post by Inferno Sun Jul 24, 2016 3:50 pm

Good map, but it has lot of camping spots and I doubt the rounds would end fast. Anyways I'm eager to play it on the server.
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Post by AhmedStrike Sun Jul 24, 2016 6:25 pm

Good job piWi ,Your map looks good.
Good luck.
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Post by RuzzleFury Sun Jul 24, 2016 7:21 pm

Looks amazing but the shotgun users gonna own everyone since it has too many camping spots as inferno said.
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Post by piWi. Sun Jul 24, 2016 8:18 pm

Thanks for the positive comments. But as the server rules say, camping isn't forbidden. Also it's a game mode which doesn't have to run as fast as it is possible. If you're able to play, it isn't a problem for a player with m4a1, but it's your opinion, I don't think so since it also has enough open places.
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Post by yashukiller Sun Jul 24, 2016 11:36 pm

Great work, I likee it
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Post by Se7en Mon Jul 25, 2016 10:02 am

It's big, very big compared to the old maps.
Now what I'm saying is doghouse is meant to be fast paced not like other game modes which end after a while.
Consider that:
Campers, people who hide, people who cant find each other and more can result in a very slow round that might end up in losing players.

Overall map looks good but it looks big but it just might be the image (?) send me the x,y if you please.
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Post by piWi. Fri Jul 29, 2016 9:26 pm

Edited. Total structure in the arena changed. Main adumbration stayed the same. Superarmor added.
Se7en, could be possible, however I've tested both versions and it worked good, also with less players.
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Post by Ploggy344 Fri Jul 29, 2016 9:46 pm

Se7en wrote:It's big, very big compared to the old maps.
Now what I'm saying is doghouse is meant to be fast paced not like other game modes which end after a while.
Consider that:
Campers, people who hide, people who cant find each other and more can result in a very slow round that might end up in losing players.

Overall map looks good but it looks big but it just might be the image (?) send me the x,y if you please.

I played this map and yea, it is big but it wont cause as big problems as you think.
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Post by Mast@ Fri Jul 29, 2016 11:10 pm

.


Last edited by Mast@ on Sun Nov 29, 2020 8:52 pm; edited 1 time in total

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Post by piWi. Thu Aug 11, 2016 11:19 pm

Uploaded now to us.de. Add it or not, up to you.
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Post by Nighthawk Thu Aug 18, 2016 11:08 pm

Congratulations, this map will be added to Doghouse. Wink
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Post by Ploggy344 Thu Aug 18, 2016 11:15 pm

Congrats, this map deserved it
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