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-[IFwsI]- Doghouse Discussion/Dev Update Thread

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-[IFwsI]- Doghouse Discussion/Dev Update Thread - Page 10 Empty Re: -[IFwsI]- Doghouse Discussion/Dev Update Thread

Post by Nighthawk Sun Mar 13, 2016 8:14 pm

What I meant about the gameplay was apart from the market/effect stuff and I'm still thinking about what could improve that. A faint idea i've got is assist kill score/xp. Something that would be available to everyone. That's what I mean by improving the "gameplay".
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Post by piWi. Sun Mar 13, 2016 9:53 pm

Perhaps you could more maps and a map vote system. Scrapland is good but.... I can't say really.. but the bigger problem is currently more to get the players back. The reason is that nobody is playing because there is this new DOGHOUSE server (which is horrible, full of hackers and retarded admins).
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Post by masterhand1000 Mon Mar 14, 2016 4:01 am

piWi. wrote:Perhaps you could more maps and a map vote system. Scrapland is good but.... I can't say really.. but the bigger problem is currently more to get the players back. The reason is that nobody is playing because there is this new DOGHOUSE server (which is horrible, full of hackers and retarded admins).
yes new maps could be good because scrap land is getting old (but we have to thanks the awesome job of the creator) i could do a doghouse map but i don't know what .lua is using. or maybe new tile set or new style.


P.D:
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Post by Nighthawk Mon Mar 14, 2016 9:33 am

The map isnt using any LUA files. The weapons are in-game spawned by the doghouse script. All the weapon id and coordinates are hardcode feeded in an array. Ill have to think up of a way to make it dynamic.

Anyhows, im up for a new map. Ill announce the requirments in the map contest section soon so anyone can have a go at it and the most voted one would be added.
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Post by Se7en Mon Mar 14, 2016 2:10 pm

masterhand1000 wrote:i know the owner is se7en

I'm not that Se7en if anyone is wondering What a Face
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Post by piWi. Mon Mar 14, 2016 6:58 pm

This might be a bug or is it intent?

-[IFwsI]- Doghouse Discussion/Dev Update Thread - Page 10 Unbena23
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Post by Samael Mon Mar 14, 2016 8:17 pm

It's not a bug .-. Someone made a tep o.o
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Post by Se7en Mon Mar 14, 2016 8:53 pm

He is probably asking if the fact you can place a portal is legit or not
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Post by Nighthawk Mon Mar 14, 2016 9:00 pm

It's not a bug, it's a feature.
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Post by piWi. Mon Mar 14, 2016 9:19 pm

Se7en wrote:He is probably asking if the fact you can place a portal is legit or not

Se7en used his brain. Exactly, normaly you aren't able to place your portal in the spawn points. It could be possible that you/or who ever, forgot to add the nobuilding zone there too.
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Post by Soushiant.iR Tue Jul 26, 2016 4:44 pm

Someone's gotta disable buying
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Post by Ploggy344 Tue Jul 26, 2016 4:56 pm

Soushiant.iR wrote:Someone's gotta disable buying

its a pretty cool feature lol
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Post by piWi. Sat Jul 30, 2016 11:23 pm

-[IFwsI]- Doghouse Discussion/Dev Update Thread - Page 10 Unbena12

I would change that message to a public one.
has been auto team balanced. This happened this time to me, but next time it happens to someone else and also if I am not able to punish joining the winning team, however it seems that the player did because this auto teambalance also does not happen at the start of a new round, it happens directly after the player got killed.

Btw !rs would be nice._.
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Post by Nighthawk Fri Aug 05, 2016 3:48 am

Fixed the buying on spawn issue.

Regarding !rs and teambalance, you'll have to wait.
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Post by piWi. Mon Aug 08, 2016 10:59 pm

The smart players are exploing the permission to buy. Please edit shortly the map and add the Info_NoBuying. It's unfaire.

Cheers
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Post by Nighthawk Tue Aug 09, 2016 12:11 am

That is weird. There should not be any way to buy anything because the buy hook returns 1. I'll check this out. O.o
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Post by Se7en Tue Aug 09, 2016 12:45 am

Did you reload the map?
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Post by Nighthawk Tue Aug 09, 2016 2:39 am

Se7en wrote:Did you reload the map?
It's scripted.
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Post by Se7en Tue Aug 09, 2016 3:09 am

Yeah but when you edit a script you need to reload the map right?

Also Mod1 still can't !hide
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Post by piWi. Mon Sep 12, 2016 10:45 pm

Add a Pop-Up on -[IFwsI]- Jail with a short noticement that -[IFwsI]- Doghouse is online again.
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Post by Night[Martin] Thu Sep 15, 2016 2:31 am

I was bored, so I thought some ideas for the server.

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Post by siN Thu Sep 15, 2016 7:22 am

Night[Martin] wrote:I was bored, so I thought some ideas for the server.


Hum...No, that turret script is way too OP for doghouse.
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Post by Samael Thu Sep 15, 2016 8:06 am

Night[Martin] wrote:I was bored, so I thought some ideas for the server.


Battlefield Doghouse.
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