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-[IFwsI]- Doghouse Discussion/Dev Update Thread

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-[IFwsI]- Doghouse Discussion/Dev Update Thread - Page 2 Empty Re: -[IFwsI]- Doghouse Discussion/Dev Update Thread

Post by Destroyer ita Thu Aug 07, 2014 11:53 pm

The idea of the server is great but it needs to be improved,i did enjoined on that server but hackers made it bad,i'm with you about making this server
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Post by Rhyno Fri Aug 08, 2014 11:40 am

@Lubo Your map looks great, in my opinion. I like such tiles. Very Happy

@Destroyer ita Well, we're gonna ban 'em all. We're -[IFwsI]- Very Happy
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Post by Nighthawk Sat Aug 09, 2014 6:18 am

Love the map Lubo, can you also tell me the Spawn tiles for CT and TTs (x|y) and give it a name plox, who doesn't give a name to something they give birth to?

Note: School just started, I've got a few days to procrastinate but I'll try my best to finish the script. (its already finished but its got a few light bugs)
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Post by Dappleblood Sat Aug 09, 2014 6:26 am

Rhyno wrote:@Destroyer ita Well, we're gonna ban 'em all. We're -IFWSL- Very Happy

*FIXED **International Fugitive Warden Services League

Btw, can't wait for this server. Had an eyegasm at the map tiles. So pretteh \(^o^)/
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Post by lubo Sat Aug 09, 2014 1:17 pm

Thanks guys I appreciate it.
But I'm still not sure about the 7 seconds you have to way to get out of the base, what do you guys think about that?
My opinion is that this was the charm of doghouse, you go out instantly and smash some ass.

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-[IFwsI]- Doghouse Discussion/Dev Update Thread - Page 2 Empty Re: -[IFwsI]- Doghouse Discussion/Dev Update Thread

Post by Nighthawk Mon Aug 11, 2014 6:29 pm

-[IFwsI]- Doghouse


-Server Up
-Auto Restart Script
-Score Reset Command (@rs)



Server


Map: Scrap Land
Round Time: 5 min
Building Limit: 100000



Last edited by .Mikasa*~ on Sat Sep 20, 2014 6:42 pm; edited 8 times in total
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Post by Rhyno Mon Aug 11, 2014 7:07 pm

Wheeee! :DD
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Post by «[B]lack [S]uit» Mon Aug 11, 2014 8:48 pm

Yeah, I played it allready. I don't know but with me the server lagged a bit? :l
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Post by -Limon.# Tue Aug 12, 2014 1:21 am

Congratz Smile
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Post by Soushiant.iR Tue Aug 12, 2014 10:52 am

Mik wrote:
-Auto Restart Script

is this part of the script working?
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Post by Riplecs Tue Aug 12, 2014 1:02 pm

Ehh mikasa is thay a server command or u wrote riplecs?
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Post by Nighthawk Tue Aug 12, 2014 1:39 pm

I've already sent the script to Wildthing, I recall her saying she had a problem with her laptop somewhere, idk what, but it'll hopefully be running soon.
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Post by lubo Tue Aug 12, 2014 2:24 pm

We need a restart score command, such as ''!rs'' or ''@rs''.

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Post by Mew~ Tue Aug 12, 2014 5:20 pm

lubo wrote:We need a restart score command, such as ''!rs'' or ''@rs''.
Does it still use setscore command while reseting? If so, that thingy ruins people's ranks as I remember (ex: you just came to server and have 2 kills 3 deaths you say rank, you see 3 score 2 deaths but when you use rs, you will see 0 score 3 deaths) which, I guess, they wouldn't want.
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Post by Dimi Tue Aug 12, 2014 8:54 pm

IMMA CANT WAIT!!!11!!


Last edited by Dimi on Wed Aug 13, 2014 10:13 am; edited 1 time in total
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Post by Soushiant.iR Tue Aug 12, 2014 9:28 pm

Mew~ wrote:
lubo wrote:We need a restart score command, such as ''!rs'' or ''@rs''.
Does it still use setscore command while reseting? If so, that thingy ruins people's ranks as I remember (ex: you just came to server and have 2 kills 3 deaths you say rank, you see 3 score 2 deaths but when you use rs, you will see 0 score 3 deaths) which, I guess, they wouldn't want.

Thats not the way its working now, i guess
Code:
why am i even doin thi


Last edited by Soushiant.iR on Fri Dec 12, 2014 1:42 pm; edited 1 time in total
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Post by Nighthawk Tue Aug 12, 2014 11:29 pm

-Added the Score Reset command. (@rs)
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Post by kenpachi Tue Aug 12, 2014 11:56 pm

Seems someone updated the script already 0.o
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Post by -Limon.# Wed Aug 13, 2014 12:40 am

@Mikasa You should fix the string char problem. Use: "string.char(169).."255255255Score Reseted."
its just example.
Also you should put "return 1 " so player's command dont appear in the screen.
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Post by Wildthing Wed Aug 13, 2014 3:28 pm

I think everything is working as intended, if not then post on this topic or pm me.

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Post by Nighthawk Wed Aug 13, 2014 9:33 pm

Ive made it so it could appear on the screen. But if it's annoying I'll remove it in the next script update.
And there is no string char problem. O.o

Feel free to give suggestions on what to add.
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Post by funny Wed Sep 17, 2014 9:57 pm

New map for "Dog House server".
Alpha version soon!

Under construction...
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-[IFwsI]- Doghouse Discussion/Dev Update Thread - Page 2 00new10

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Post by Dimi Thu Sep 18, 2014 9:05 am

funny wrote:New map for "Dog House server".
Alpha version soon!

Under construction...
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-[IFwsI]- Doghouse Discussion/Dev Update Thread - Page 2 00new10


Nice, funny. Keep it up the good work.
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Post by Nighthawk Sat Sep 20, 2014 6:09 pm

NEWS 20/9/14


-[lFwsl]- DogHouse has become quite popular since the last week! :3 This might evidently become the second most popular -[lFwsl]- Server so far right behind -[lFwsl]- Jail.


My internet is potato-fied enough to post a screenshot, but we've got around 8-10, get teh toasts.

Suggestions

-Server Redirect to DogHouse Button in User's F2 Menu in Jail.
-Seperate forum category like the other servers for Doghouse.


I'll also be providing an small update concerning the LUA script soon. I'd appreciate ideas.
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Post by Dimi Sat Sep 20, 2014 7:21 pm

What about the admins? I mean who'll supervise the server?
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