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Doghouse map competition! [ended]

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yashukiller
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Post by Nighthawk Wed Jun 29, 2016 11:43 pm

These maps will be added to doghouse!

______________________________________________________
The map competition for doghouse has ended.

I've added a Poll to these maps

Go ahead and make your vote!

_______________________________________________________

Gather ye map makers. I have a quest for ye to make a doghouse map. I had planned tis for a while and it seems some of you are eager to have your doghouse map see light and this is probably your chance.

First, let's get some important stuff out of the way.
1. The doghouse play area shouldn't be too big. Infact it should be around the size of the play area in Scrap Land or the play area from the orginal doghouse map. That's about 45x35 tiles of the play area. You can go upto a max of 50x50 for the play area. And you need to follow some basic doghouse map specifications such as the team bases being on the opposite ends of the map or in other words, not close to each other.
2. The competition ends on August 1st. So you have about a month to get your map ready.

Your creativity is your limit, show us what you've got! The maps that simply tops the others will be added to doghouse. And not with a voting system but with a map change system will occur every 50 (or 75) rounds. This means your map will be played on the server whether anyone likes it or not.

As always, when you're done with your map. You can post it as a thread in this section with the title being the name of the map and get feedback from the other players so you can improve it further on.
If your map is going good and everyone thinks it stands a chance then we will host it on -[IFwsI]- laboratory for everyone to test it out.


Last edited by Nighthawk on Thu Aug 18, 2016 11:10 pm; edited 3 times in total
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Post by piWi. Thu Jun 30, 2016 12:00 am

I guess that you also should say something about the items areas. Wasn't it the script which spawns the items in the boxes?
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Post by NoCat Thu Jun 30, 2016 12:07 am

Well , Nighthawk about piWi talk
I will put the guns so oke?
I will make them but if the lua items boxes are there so iw ill not waste my time
Also , i will make it Christmas_Doghouse
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Post by cr+ Thu Jun 30, 2016 12:10 am

I will make one soon cpt
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Post by Nighthawk Thu Jun 30, 2016 12:26 am

Don't worry about the script, you can add the weapons in the map yourself. However if your map is the same size as Scrap Land and the spawn boxes are identical as well (same place as it is in Scrap Land) then the script can do the spawning for you.
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Post by Apfelbrot Thu Jun 30, 2016 12:32 am

Interesting, looking forward to seeing the submissions.
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Post by Nighthawk Thu Jun 30, 2016 12:39 am

Looking forward to Apfelbrot's views. Surprised
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Post by siN Thu Jun 30, 2016 1:25 am

Unfortunatly my doghouse map spawns are close to eachother, time to reschedule my map...
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Post by cr+ Thu Jun 30, 2016 11:09 am

Working 65% Done
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Post by Mast@ Thu Jun 30, 2016 11:20 am

cr+ wrote:Working 65% Done
Very fast. lol.

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Post by cr+ Thu Jun 30, 2016 11:25 am

working from 3h ago
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Post by Mast@ Thu Jun 30, 2016 11:27 am

cr+ wrote:working from 3h ago
I hope u win. (Not really) xD.

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Post by cr+ Thu Jun 30, 2016 12:33 pm

92% Done Uploading soon
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Post by Mew~ Thu Jun 30, 2016 12:36 pm

to people who are going to enter this keep in mind to make the map balanced without too many camping spots since it used to become a problem sometimes thankyou
#scraplandbestmap
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Post by cr+ Thu Jun 30, 2016 12:57 pm

My Map Is Done
it called
The_Bloody_House

- Ct Base & Ts Base
- Anti AFK System
- Reality map
- Other cool things you will find out when you download the map

Bugs

- a Bit Big
- If you find any another bugs tell me please

Map Pic

Doghouse map competition! [ended] Mapexp10

Download:

//Yashukiller: fixed ur link
Download


Last edited by cr+ on Thu Jun 30, 2016 1:06 pm; edited 4 times in total
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Post by yashukiller Thu Jun 30, 2016 1:00 pm

Why don't make a new post about it nd add some more time on it.
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Post by cr+ Thu Jun 30, 2016 1:05 pm

please refix the link i made simple edit
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Post by yashukiller Thu Jun 30, 2016 1:07 pm

Send me the link on usgn 29921, I will add it correctly,ur link is broken
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Post by cr+ Thu Jun 30, 2016 1:26 pm

My map is bigger than 50x50 i will i will try to do some resize soon
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Post by piWi. Thu Jun 30, 2016 1:37 pm

cr++ wrote:The_Bloody_House

Honestly, you finished your map very fast. Try to use most of the time and rework the map. Mostly it seems very empty.

Sup to Mew's comment.
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Post by cr+ Thu Jun 30, 2016 1:41 pm

Ik it's just aplha build , it's look empty cause of the big size , it will
be better soon , i work for it only 4 h , the weapons and spawning took alot of the time
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Post by cr+ Thu Jun 30, 2016 2:48 pm

updated in new topic

fwsserver.forumotion.com/t3872-the_bloody_house-map
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Post by piWi. Sat Jul 02, 2016 8:33 pm

A small advertisment on -[IFwsI]- might also be helpful.
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Post by Guest Sun Jul 03, 2016 2:42 am

If someone can support with a tileset, My creativity will reach it's highest peak.. It will be outstanding :/

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Post by Apfelbrot Sun Aug 07, 2016 3:54 pm

Greetings,
just a lil bump..
Also, someone has requested to use my map on their server, but said they'd not use it/remove it from their map rotation if it's used on the fws doghouse server.
Didn't really have much time to keep up with stuff, let alone play the game, so I've no real idea what's going on atm, so, uh.. what's happened to the competition, did I miss something? (also I forgot to pursue adding a map protection the the thing, sh*t/whoops/sorry) :S
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